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Brand champion portrait

Brand

Mid Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

Tier 4 by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

43.3% win rate over 332 real ranked games
36.7% worst case, being cautious
0.6% of Mid games use them
0.7% of games ban them
Newnot ranked here last patch

Hardest matchups

The Mid opponents Brand loses to most often, head to head.

  • Katarina champion portraitKatarina18.2%11 games
  • Diana champion portraitDiana20.0%5 games
  • Taliyah champion portraitTaliyah20.0%5 games
  • Irelia champion portraitIrelia20.0%5 games
  • Hwei champion portraitHwei25.0%8 games

Easiest matchups

The Mid opponents Brand beats most often.

  • Vex champion portraitVex100.0%5 games
  • Twisted Fate champion portraitTwisted Fate66.7%6 games
  • Ryze champion portraitRyze63.6%11 games
  • Xerath champion portraitXerath60.0%10 games
  • Zed champion portraitZed57.1%14 games

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

What people build

The most common finished items, and how each one is actually performing.

Ability powerMost players build this 50.9% win rate · used in 26% of games · 57 games
Blackfire TorchRylai's Crystal ScepterLiandry's Torment

Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment

Ability power 55.2% win rate · used in 13% of games · 29 games
Blackfire TorchRylai's Crystal ScepterZhonya's Hourglass

Blackfire Torch, Rylai's Crystal Scepter, Zhonya's Hourglass

Runes

The full page most players run, not just the keystone.

Most popular 43.3% win rate · 43% of games · 90 games
SorceryDeathfire TouchManaflow BandTranscendenceScorch
PrecisionCoup de GracePresence of Mind
Shards Ability Haste · Adaptive Force · Health
Runner up 40.7% win rate · 13% of games · 27 games
SorceryDeathfire TouchManaflow BandTranscendenceScorch
PrecisionPresence of MindCoup de Grace
Shards Ability Haste · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashTeleport
60% of games · 42.6% win rate
Maxed first
W100%
from ability cast counts

Short games or long games?

Brand gets stronger the longer the game goes. Games that end early are the ones they lose.

29.0%in games under 22 minutes
39.8%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Brand against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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