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Swain champion portrait

Swain

Support Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

Tier 4 by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

45.6% win rate over 1,072 real ranked games
41.7% worst case, being cautious
1.8% of Support games use them
0.3% of games ban them
Newnot ranked here last patch

Hardest matchups

The Support opponents Swain loses to most often, head to head.

  • Hwei champion portraitHwei0.0%5 games
  • Shaco champion portraitShaco18.2%11 games
  • Renata Glasc champion portraitRenata Glasc20.0%5 games
  • Braum champion portraitBraum25.0%12 games
  • Brand champion portraitBrand27.3%11 games

Easiest matchups

The Support opponents Swain beats most often.

  • Sylas champion portraitSylas85.7%14 games
  • Malphite champion portraitMalphite80.0%5 games
  • Heimerdinger champion portraitHeimerdinger80.0%5 games
  • Twisted Fate champion portraitTwisted Fate80.0%5 games
  • Galio champion portraitGalio77.8%9 games

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Who they play best with

Bot lane partners, ranked by how often the pair wins together. Only pairings with enough games to mean something.

  • Corki champion portraitCorki87.5%8 games
  • Cassiopeia champion portraitCassiopeia66.7%6 games
  • Kog'Maw champion portraitKog'Maw63.6%11 games
  • Syndra champion portraitSyndra63.2%19 games
  • Vel'Koz champion portraitVel'Koz60.0%10 games

Pairings are only half a team. Team Comp Tuesdays builds full five-champion compositions around picks like this.

What people build

The most common finished items, and how each one is actually performing.

Ability powerMost players build this 59.4% win rate · used in 16% of games · 64 games
Rylai's Crystal ScepterZhonya's HourglassLiandry's Torment

Rylai's Crystal Scepter, Zhonya's Hourglass, Liandry's Torment

Ability power 57.1% win rate · used in 9% of games · 35 games
Spirit VisageRylai's Crystal ScepterZhonya's Hourglass

Spirit Visage, Rylai's Crystal Scepter, Zhonya's Hourglass

Ability power 40.6% win rate · used in 8% of games · 32 games
Rylai's Crystal ScepterMalignanceZhonya's Hourglass

Rylai's Crystal Scepter, Malignance, Zhonya's Hourglass

Runes

The full page most players run, not just the keystone.

Most popular 47.9% win rate · 38% of games · 261 games
PrecisionConquerorPresence of MindLegend: HasteLast Stand
ResolveConditioningOvergrowth
Shards Adaptive Force · Adaptive Force · Health
Runner up 40.2% win rate · 29% of games · 199 games
DominationElectrocuteCheap ShotGrisly MementosUltimate Hunter
PrecisionCoup de GracePresence of Mind
Shards Adaptive Force · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashIgnite
65% of games · 46.3% win rate
Maxed first
Q69%E31%W0%
from ability cast counts

Short games or long games?

Swain gets stronger the longer the game goes. Games that end early are the ones they lose.

40.1%in games under 22 minutes
44.2%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Swain against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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