LaneBot1,539
Samira champion portrait

Samira

Bot Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

God Tier by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

50.7% win rate over 1,539 real ranked games
47.2% worst case, being cautious
2.2% of Bot games use them
0.7% of games ban them
Newnot ranked here last patch

Hardest matchups

The Bot opponents Samira loses to most often, head to head.

  • Malzahar champion portraitMalzahar16.7%6 games
  • Karthus champion portraitKarthus25.0%8 games
  • Vel'Koz champion portraitVel'Koz30.8%13 games
  • Nilah champion portraitNilah31.6%19 games
  • Corki champion portraitCorki33.3%15 games

Easiest matchups

The Bot opponents Samira beats most often.

  • Varus champion portraitVarus73.7%19 games
  • Yasuo champion portraitYasuo72.7%11 games
  • Draven champion portraitDraven66.7%27 games
  • Hwei champion portraitHwei62.5%16 games
  • Xayah champion portraitXayah62.1%29 games

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

Who they play best with

Bot lane partners, ranked by how often the pair wins together. Only pairings with enough games to mean something.

  • Jarvan IV champion portraitJarvan IV85.7%7 games
  • Xerath champion portraitXerath76.9%13 games
  • Yuumi champion portraitYuumi75.0%8 games
  • Poppy champion portraitPoppy65.4%26 games
  • Taric champion portraitTaric62.5%16 games

Pairings are only half a team. Team Comp Tuesdays builds full five-champion compositions around picks like this.

What people build

The most common finished items, and how each one is actually performing.

CritMost players build this 50.6% win rate · used in 24% of games · 267 games
Infinity EdgeLord Dominik's RegardsThe Collector

Infinity Edge, Lord Dominik's Regards, The Collector

Crit 65.8% win rate · used in 14% of games · 161 games
Infinity EdgeLord Dominik's RegardsImmortal Shieldbow

Infinity Edge, Lord Dominik's Regards, Immortal Shieldbow

Crit 67.7% win rate · used in 11% of games · 127 games
Infinity EdgeLord Dominik's RegardsBloodthirster

Infinity Edge, Lord Dominik's Regards, Bloodthirster

Crit 59.3% win rate · used in 10% of games · 108 games
Infinity EdgeImmortal ShieldbowThe Collector

Infinity Edge, Immortal Shieldbow, The Collector

Runes

The full page most players run, not just the keystone.

Most popular 52.6% win rate · 43% of games · 489 games
PrecisionConquerorTriumphLegend: BloodlineLast Stand
DominationTaste of BloodTreasure Hunter
Shards Attack Speed · Adaptive Force · Health
Runner up 47.2% win rate · 11% of games · 123 games
PrecisionConquerorTriumphLegend: BloodlineLast Stand
ResolveBone PlatingRevitalize
Shards Attack Speed · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashBarrier
80% of games · 49.4% win rate
Maxed first
Q100%
from ability cast counts

Short games or long games?

Samira performs about the same however long the game runs.

51.6%in games under 22 minutes
52.5%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Samira against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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