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Rammus champion portrait

Rammus

Jungle Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

God Tier by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

52.2% win rate over 618 real ranked games
47.1% worst case, being cautious
1.1% of Jungle games use them
0.5% of games ban them
Newnot ranked here last patch

Hardest matchups

The Jungle opponents Rammus loses to most often, head to head.

  • Zed champion portraitZed0.0%5 games
  • Skarner champion portraitSkarner16.7%6 games
  • Warwick champion portraitWarwick33.3%21 games
  • Karthus champion portraitKarthus33.3%6 games
  • Ekko champion portraitEkko33.3%12 games

Easiest matchups

The Jungle opponents Rammus beats most often.

  • Nidalee champion portraitNidalee85.7%7 games
  • Qiyana champion portraitQiyana80.0%5 games
  • Amumu champion portraitAmumu77.8%9 games
  • Udyr champion portraitUdyr71.4%7 games
  • Elise champion portraitElise71.4%7 games

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

What people build

The most common finished items, and how each one is actually performing.

TankyMost players build this 56.7% win rate · used in 16% of games · 67 games
Sunfire AegisThornmailJak'Sho, The Protean

Sunfire Aegis, Thornmail, Jak'Sho, The Protean

Tanky 64.7% win rate · used in 8% of games · 34 games
Sunfire AegisThornmailDead Man's Plate

Sunfire Aegis, Thornmail, Dead Man's Plate

Runes

The full page most players run, not just the keystone.

Most popular 53.8% win rate · 42% of games · 197 games
ResolveAftershockFont of LifeConditioningUnflinching
PrecisionLegend: AlacrityTriumph
Shards Attack Speed · Health · Health
Runner up 54.3% win rate · 22% of games · 105 games
ResolveAftershockFont of LifeConditioningUnflinching
PrecisionTriumphLegend: Alacrity
Shards Attack Speed · Health · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashSmite
79% of games · 51.6% win rate
Maxed first
Q74%W26%
from ability cast counts

Short games or long games?

Rammus performs about the same however long the game runs.

51.0%in games under 22 minutes
51.3%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Rammus against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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