LanesTop2,566Mid278Jungle29
Garen champion portrait

Garen

Jungle Patch 26.14 · Silver and above · NA + EUW + KRBetaThis is a prototype. Nerfplz Data is still being built and tested. It reads matches through a rate-limited development key, so it sees a sample of ranked games rather than all of them, and only has one patch of history so far. Expect the numbers to move and to disagree with bigger sites until the collection matures.

Tier 4 by the numbers

That is this champion's tier based on match data alone. The written Solo Queue Tier List weighs counters, team comp synergy and matchup context on top, so the two can differ. See where the tier list puts them ↗

35.6% win rate over 29 real ranked games
19.7% worst case, being cautious
0.1% of Jungle games use them
0.9% of games ban them
Newnot ranked here last patch

Hardest matchups

The Jungle opponents Garen loses to most often, head to head.

Not enough games yet to say.

Easiest matchups

The Jungle opponents Garen beats most often.

Not enough games yet to say.

Want the written version? Our Counter Series breaks down how to actually play against champions like this, not just who wins on paper.

What people build

The most common finished items, and how each one is actually performing.

CritMost players build this 50.0% win rate · used in 9% of games · 2 games
Mortal ReminderPhantom DancerDead Man's Plate

Mortal Reminder, Phantom Dancer, Dead Man's Plate

Crit 100.0% win rate · used in 9% of games · 2 games
Mortal ReminderPhantom DancerStridebreaker

Mortal Reminder, Phantom Dancer, Stridebreaker

Crit 50.0% win rate · used in 9% of games · 2 games
Infinity EdgeMortal ReminderPhantom Dancer

Infinity Edge, Mortal Reminder, Phantom Dancer

Runes

The full page most players run, not just the keystone.

Most popular 26.7% win rate · 60% of games · 15 games
PrecisionConquerorTriumphLegend: HasteLast Stand
SorceryAxiom ArcanistCelerity
Shards Adaptive Force · Adaptive Force · Health
Runner up 60.0% win rate · 20% of games · 5 games
PrecisionConquerorTriumphLegend: HasteLast Stand
ResolveConditioningOvergrowth
Shards Adaptive Force · Adaptive Force · Health

Summoner spells and skill order

What people bring, and which ability they max first.

Summoner spells
FlashSmite
90% of games · 34.3% win rate
Maxed first
Q100%
from ability cast counts

Short games or long games?

Garen is at their best in shorter games and falls off the longer things drag on.

30.8%in games under 22 minutes
25.4%in games over 32 minutes
Where these numbers come from

We read finished ranked solo queue games directly from Riot and keep a running tally. Nothing is copied from another site.

Matchups compare Garen against the enemy champion in the same lane, counting only games where both were actually there. A matchup needs a few hundred games before it is listed at all, because a 60% win rate over thirty games is noise.

Worst case is the honest version of the win rate: if the games we happened to see were a lucky sample, this is roughly the lowest the real number is likely to be. When it is still above 50%, the champion is genuinely winning.

Built from real ranked games this patch. We keep the running totals, never the games themselves.

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